Harald Haraldsson | Interaction designer and software engineer in New York City, working on 3D user interfaces for virtual and augmented reality.

Currently: Director, XR Collaboratory, Cornell Tech.

Case studies

  • XRC Toolkit

    The XRC Toolkit is a collection of tools and 3D interaction techniques, developed by the XR Collaboratory, to accelerate AR/VR prototyping. These modular, reusable packages are used across all our prototyping activities, including research collaborations and student projects.

    Case study coming soon.

  • XRC Designer

    The XRC Designer is a design tool for head-mounted displays. The project provides a sandbox environment for 3D interaction designers at the XR Collaboratory, by enabling the deployment of interaction technique prototypes to a functioning application.

    Case study coming soon.

Collaborations

  • Y-AR: A Mixed Reality CAD Tool for 3D Wire Bending

    Shuo Feng, Bo Liu, Yifan Shan, Ofer Berman, Harald Haraldsson, Thijs Roumen. arXiv preprint arXiv:2410.23540. 2024.

  • ReRun: Enabling Multi-Perspective Analysis of Driving Interaction in VR

    David Goedicke, Harald Haraldsson, Navit Klein, Lunshi Zhou, Avi Parush, Wendy Ju. In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction (HRI '23).

  • Designing Extended Reality Guidance for Physical Caregiving Tasks

    Nicola Dell, Deborah Estrin, Harald Haraldsson, Wendy Ju. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Christchurch, New Zealand, 2022.

  • Head-mounted Augmented Reality for Guided Surface Reflectance Capture

    Harald Haraldsson, Søren Skovsen, Ser-Nam Lim, Steve Marschner, Serge Belongie, Abe Davis. CVPR Workshop on Computer Vision for Augmented and Virtual Reality, 2020.

  • Stay Positive: Non-Negative Image Synthesis for Augmented Reality

    Katie Luo, Guandao Yang, Wenqi Xian, Harald Haraldsson, Bharath Hariharan, Serge Belongie. IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2021.

  • Continuous Travel In Virtual Reality Using a 3D Portal

    Andrew Atkins, Serge Belongie, and Harald Haraldsson. In Adjunct Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology (UIST '21 Adjunct).

Mentoring

  • Enhancing Gaze + Pinch Depth Control using Microgestures in Extended Reality

    Student: Connor Pugh
    Advisor: Harald Haraldsson
    Fall 2024, Cornell Tech

  • Gaze + Cheek: Hands-free System Control in VR

    Student: Zhening Zhu
    Advisor: Harald Haraldsson
    Fall 2024, Cornell Tech

  • Cross-Device Augmented Reality Interactions for Mobile Phones and Head-Mounted Displays

    Student: Qingxuan Yan
    Advisor: Harald Haraldsson
    Fall 2024, Cornell Tech

  • Asymmetric Remote Collaboration using Tangible Interaction in Augmented Reality

    Student: Connor Pugh
    Advisor: Harald Haraldsson
    Fall 2024, Cornell Tech

  • Repulse Select: Direct Manipulation in Dense VR Environments

    Students: Yifan Zhou, Sissel Sun
    Advisor: Harald Haraldsson
    Spring 2024, Cornell Tech

  • Multi-Object Image Plane Lasso Selection

    Student: Connor Pugh
    Advisor: Harald Haraldsson
    Spring 2024, Cornell Tech

Teaching

  • CS 5650: Virtual and Augmented Reality

    Cornell Tech, New York City. Fall 2018, 2019, 2020, 2021, 2022, 2023, 2024.

    Focus on AR/VR fundamentals, such as 3D math, human perception, and rendering.

  • CS 5678: 3D User Interfaces

    Cornell Tech, New York City. Spring 2020, 2021, 2022, 2023, 2024.

    Focus on implementing high-fidelity prototypes for 3D user interfaces, converting theory into code.

  • INFO 5358: 3D Interaction Design

    Cornell Tech, New York City. Spring 2025.

    Focus on theoretical and practical foundations for designing 3D user interfaces and interaction techniques.

Installations

  • Platform

    Video Installation
    Designer, Engineer | Unity, C#

  • A/B

    Augmented Reality Livestream
    Designer, Engineer | Unity, C#

  • Facility of Descent

    Installation
    Designer, Engineer | Unity, C#, OpenCV

  • Síminn x Wonwei

    Installation
    Designer, Engineer | openFrameworks, C++

  • PRISMA 1666

    Installation
    Designer, Engineer | openFrameworks, C++

  • Full Fathom 0x5

    Augmented Reality Application
    Designer, Engineer | Unity, C#

Commercials

  • Samsung

    TV Commercial
    Director

  • Spotify

    TV Commercial
    Director | openFrameworks, C++

  • ClassPass

    TV Commercial
    Director

  • Iceland Airwaves

    TV Commercial
    Director | openFrameworks, C++

  • Reykjavík Winter Lights Festival

    TV Commercial
    Director

  • Baarregaard & Briem

    Music Video
    Director | openFrameworks, C++